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Computer programmers write, test, and maintain the detailed instructions, called programs, that computers follow to perform their functions. Programmers also conceive, design, and test logical structures for solving problems by computer. With the help of other computer specialists, they figure out which instructions to use to make computers do specific tasks. Many technical innovations in programming—advanced computing technologies and sophisticated new languages and programming tools, for example—have redefined the role of a programmer and elevated much of the programming work done today.

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Job titles and descriptions may vary, depending on the organization, but computer programmers are individuals whose main job function is programming. Programmers usually write programs according to the specifications given by computer software engineers and systems analysts. After engineers and analysts design software—describing how it will work—the programmer converts that design into a logical series of instructions that the computer can follow. The programmer codes these instructions in a conventional programming language such as COBOL; an artificial intelligence language such as Prolog; or one of the more advanced object-oriented languages, such as Java, C++, or ACTOR.

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Different programming languages are used depending on the purpose of the program. Programmers generally know more than one programming language, and because many languages are similar, they often can learn new languages relatively easily. In practice, programmers often are referred to by the language they know, such as Java programmers, or by the type of function they perform or environment in which they work—for example, database programmers, mainframe programmers, or Web programmers.

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Programmers also update, repair, modify, and expand existing programs. Some, especially those working on large projects that involve many programmers, use computer-assisted software engineering (CASE) tools to automate much of the coding process. These tools enable a programmer to concentrate on writing the unique parts of a program. Programmers working on smaller projects often use “programmer environments,” applications that increase productivity by combining compiling, code walk through, code generation, test data generation, and debugging functions. Programmers also use libraries of basic code that can be modified or customized for a specific application. This approach yields more reliable and consistent programs and increases programmers’ productivity by eliminating some routine steps.

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Programs vary widely depending on the type of information they will access or generate. For example, the instructions involved in updating financial records are very different from those required to simulate flight for pilot training. Simple programs can be written in a few hours, but some programs draw data from many existing systems or use complex mathematical formulas. These programs may take more than a year to create. In most cases, several programmers work together as a team under a senior programmer’s supervision.

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Programmers test a program by running it to ensure that the instructions are correct and that the program produces the desired outcome. If errors do occur, the programmer must make the appropriate change and recheck the program until it produces the correct results. This process is called testing and debugging. Programmers may continue to fix problems for as long as a program is used.

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Programmers working on a mainframe, a large centralized computer, may prepare instructions for a computer operator who will run the program.  Programmers also may contribute to the instruction manual for a program.

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Programmers in software development companies may work directly with experts from various fields to create specialized software—either programs designed for specific clients or packaged software for general use—ranging from games and educational software to programs for desktop publishing and financial planning. Programming of packaged software constitutes one of the most rapidly growing segments of the computer services industry.

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Increasingly, advanced software platforms are bridging the gap between computer programmers and computer users. New platforms, such as spreadsheet, accounting, and enterprise resource planning applications, have created demand for computer specialists who have first-hand knowledge of a user-base. These workers use such platforms to develop programs that meet the specific needs of this base. Computer programmers often are responsible for creating the software platform, and then fine-tuning the final program after it has been made.

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Computer programmers often are grouped into two broad types—applications programmers and systems programmers. Applications programmers write programs to handle a specific job, such as a program to track inventory within an organization. They also may revise existing packaged software or customize generic applications purchased from vendors. Systems programmers, in contrast, write programs to maintain and control computer systems software for operating systems, networked systems, and database systems. These workers make changes in the instructions that determine how the network, workstations, and central processing unit of a system handle the various jobs they have been given, and how they communicate with peripheral equipment such as terminals, printers, and disk drives. Because of their knowledge of the entire computer system, systems programmers often help applications programmers determine the source of problems that may occur with their programs.

In some organizations, workers known as programmer-analysts are responsible for both the systems analysis and programming.

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Academy of learning logo

YOU HAVE FINISHED SCHOOL. NOW WHAT?

You have finished school, partied and enjoyed a couple of months holiday. What now?

You look for a job, but few employers want to employ you without experience, but you cannot get experience without a job. It’s a lose-lose situation.

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One option is to further your studies in the occupational field of your choice. However, after sitting in lecture rooms for 6 or 12 months twiddling your thumbs, you still don’t have actual experience in the subjects for which you have studied.

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One solution is to study at Academy of Learning where most courses are “hands on” or theory and practical. This means that you acquire “experience” from day one. It means that you have to actually do that which you are studying. For example, if you are studying word processing level 1, you will actually be using the word processing computer program at the start of your course (courses are also known as “programs” nowadays – confusing?).

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Our unique Integrated LearningTM System is an exercise-based method in which each new step builds upon those already mastered.

Audio instructions are used to explain concepts, guide students through some initial skill-based applications, and provide an opportunity to practise additional applications that are featured in the course workbook. CD’s are customised to keep pace with each book.

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Lessons are presented in two-hour modules, which build level-by-level, so that students achieve competence and confidence as each one is mastered.

As students are not reliant on lecturers or set timetables or classes, they can commence with their qualifications at any time during the year.

At this stage, it might be advisable to clarify the difference between studying at school, adult training and development:

Education is the range of activities aimed at developing moral values and understanding.  The purpose of education is to develop students intellectually and to provide them with the base for further learning.  Education is the basic knowledge rather than the applied skills and it has little implication to a specific job.  Education is received at schools and universities and it is of value throughout life. A couple of important aspects of education are that it is generally one-way communication, from teacher to student. This means that you merely sit and listen, with little feedback to the teacher. Secondly, there is no motivation for the student—you go to school, or else!

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Training is a deliberate effort to teach specific skills, knowledge and attitudes to serve a specific purpose.  The purpose of training is to enable the learner to apply the knowledge, skills and attitudes (“competency”) in order to achieve the objectives of the organisation.  Training should result in the trainee’s ability to do the job better. You will notice the words “deliberate” and “specific skills”. This is different to education. In training, you are trained “specifically” in a certain skill required for an occupation. Another reason why training is different to education is that the communication is two-way (lecturer or computer/audio-visual to student and vice versa). Training differs from education as motivation already exists, as the student decided which course (program) to study and paid for it (or was it the parents?).

Development is more specific than education.  It is the process whereby people gain experience/knowledge, skills and attitudes (“competency”) to become (or remain) successful within their organisations.  It refers more to the development of the whole person rather than the training of specific skills to perform a single task. Development also entails two-way communication between employee and lecturer/senior staff member and vice-versa.

To summarise, education is usually carried out at school, training at a college after high school and development during employment.

Career courses offered include Information Technology, General Business, Secretarial, Tourism and Management.

Academy of Learning

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learn2

What learn2 can do for you

learn2 can help you to transform your artistry into a rewarding and profitable career in animation, visualisation or visual effects when you earn your Autodesk certification at learn2 Digital Media Academy.

When studying at learn2, you will acquire the practical knowledge and artistic expertise you need to become an successful animator, compositor or designer. You will benefit from individualised attention and professional critiques of your work by experts from leading companies.

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The Reason for the Academy

Touchvision Digital Media Solutions is a leading South African supplier of advanced digital film & video post -production solutions. We have recognised that the industry needs not only for better production systems but for creative and talented artists as well.

Their  experience as a technology provider tells us that simply providing the technology is only one small part of the solution. Technology needs to be complemented by developing and training a pool of talented and suitably trained individuals who are proficient in the many different aspects of modern film and broadcast content.

learn2 Digital Media Academy fills that gap: offering training on the latest Autodesk software for animation, editing and visual effects.

The added value of our courses comes from our involvement in the real world of content creation, and the access we have to the top facilities and people nationwide.

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Student Field Trip

learn2 Animation and VFX will be hosting a field trip to a well known post production house in Cape Town, for prospective students interested in pursuing a career in Animation and Visual Effects.  For more information, please contact Mary Pearson on 021 421 5501 / mary@learn2.co.za.

Open Day

Saturday 19th August – between 10.00am-2.00pm

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